First off, I should clarify that I'm not even close to an authority on player builds. These are just my thoughts on some ongoing training focuses for player builds, and where we might improve:
Defense in general: We need more stamina. That should improve our ST.
Offensive line: a few more points in speed might help with outside run, so you guys can get out there and throw blocks for Maroney.
Defensive Line: I keep hearing that putting points in blocking makes it harder to block you. Apparently, this is coming straight from the devs, so there might be something to it. I have Tank training it right now.
Secondary: Between the Emerald City and Brisbane games, I put 3 points into Sticky Hands for Pietro. After not having an interception all season, he had 2 in the following 2 games. Clearly, sticky hands seems to give a major boost.
Linebackers: I have no real input here. Any suggestions?
Boosting strategy: Last season, a few of us boosted on day 1 (I know Tobias did, as did all 3 of my players and at least a couple others). As the season went on, I think that that hurt us, as we started seeing teams with level 19-20s, and we didn't have any ourselves. As a result, I'm going to be staggering my boosting throughout the season next year, and I recommend that everyone else do the same, if possible. We might drop a game or two early, but it's how you finish that matters.
Secondary: More agility across the board. If your agility is high enough, you can play tight coverage with less risk, and avoid giving up repeated 5-7 yard passes.
D-Tackles- Tank will be investing major points into break through next season. I want him stopping runs behind the LOS on a regular basis.
DEs: Need to be better in run support. Kazenzakis was terrible in that regard this year, to the point that Pietro got a lot of his tackles by covering for Kazenzakis by getting the tackles on pitches.
WRs: If we're going to be run-heavy in the future, we may want to think about having the WRs invest a bit in blocking, to free up Maroney for outside runs.