PatsFans.com Menu
PatsFans.com - The Hub For New England Patriots Fans
PatsFans.com - The Hub For New England Patriots Fans

Come play a free Football MMO/Simulator

wow... lol
 
Hahaha, thanks, he's one of my guys. Kazenzakis, Maximoff, and Tank = me. Kazenzakis is definitely my stat guy, though.


Bloody roast beef salesman is stealin the glory from The People's End on the other side of the line!

Big win last night...bigger game this week coming up...
 
Don't sweat it, there are plenty of snaps to go around. The best players should start, and I really don't see how you can debate that.

Besides, that was a hell of a win, which is what we should be concentrating on. We just thrashed a good team. Barkley came through with his weekly two INTs, Maximoff shut down his side of the field again, for the most part, Brady threw for two TDs, Paulin and Maroney each rushed for one, Kazenzakis filled up his stat line with 3 tackles, 2 hurries, a sack, one pass defensed, a fumble forced, and a fumble recovered. AD contributed a sack of his own, Cason and Barkley both forced fumbles... what's to be upset about?

Also, Kazenzakis and Tank both leveled up to 14 during the game, so those tables might be about to get a bit more skewed.

Not only did my fullback rush for a TD, he bowled over a lvl 14 DE to do it.. And there were 2 other players who got in the way and didn't stand a chance.

Paulin had 7 broken tackles on 3 rushes and 2 receptions.
 
Last edited:
After our game against Auckland, we get the Midd-Wests Mustangs, who have been outscored 270-20 so far this season and Auckland beat them 75-7.
 
Looking ahead, our biggest competitor might be the Brisbane Bandits, their roster is solid top to bottom.
 
I have a question for you guys. I just started playing in season 2, I have a QB on another team. It seems every game my WRs drop a LARGE amount of balls. Now I understand we're low level (around level 7 now), but the teams we play never have as many drops.

I have 34 in throwing and a 3 in tight spiral. Our top WR as a high Catching and 5 in sticky hands. He leads the team in drops almost every game. Last night we hand 10 dropped passes for the 3rd game! This guy had 4! Yet our other WRs who don't have as high catching and NOTHING in sticky hands have very few or no drops.

Are you guys seeing any issue with this? I plan to post on the Bugs boards tonight about it.

:bricks:
 
I have a question for you guys. I just started playing in season 2, I have a QB on another team. It seems every game my WRs drop a LARGE amount of balls. Now I understand we're low level (around level 7 now), but the teams we play never have as many drops.

I have 34 in throwing and a 3 in tight spiral. Our top WR as a high Catching and 5 in sticky hands. He leads the team in drops almost every game. Last night we hand 10 dropped passes for the 3rd game! This guy had 4! Yet our other WRs who don't have as high catching and NOTHING in sticky hands have very few or no drops.

Are you guys seeing any issue with this? I plan to post on the Bugs boards tonight about it.

:bricks:

What is their catching stat? At low levels you shouldn't pump that many points into skill trees, you need to put them into the fundamental skills like catching, speed, agility.
 
What is their catching stat? At low levels you shouldn't pump that many points into skill trees, you need to put them into the fundamental skills like catching, speed, agility.

I don't have access to the site from work , but from what I remember the guy with the most drops has a HIGHER catching than the other WRs. The other guys seem to have focussed more on speed agility. I understand what your saying about putting to many points into skill trees this low level.

Still 10 drops a game? That doesn't seem high? Our oponents don't ever have as many drops. Maybe I'll post on our team board ask them to pump into catching.
 
maybe his slowness or little agility make him drop balls? either way i would focus on the fundamental stats
 
maybe his slowness or little agility make him drop balls? either way i would focus on the fundamental stats

Thanks, I'll try to suggest that to him. I myself have tried to stick with a 4 to 1 ratio.
 
What level do starters normally set their play intensity to, and how does the respective level affect energy? Obviously hard will drain more stamina, but is it significantly more? Is the difference between normal and hard intensity significant, or is it not worth the extra drain?
 
What level do starters normally set their play intensity to, and how does the respective level affect energy? Obviously hard will drain more stamina, but is it significantly more? Is the difference between normal and hard intensity significant, or is it not worth the extra drain?

I currently have mine set to "high", and last game I lost 8 energy points playing 78 snaps. My stamina is 45 though. Hope that helps.
 
I currently have mine set to "high", and last game I lost 8 energy points playing 78 snaps. My stamina is 45 though. Hope that helps.

Mine is currently only 34 - I guess I'll have to get that number up!

Can anybody with stamina around that area give me a sense of how the intensity level affects them? When I get around 30 snaps, there's no problem, I'm a little concerned about getting 50-60, though.
 
Mine is currently only 34 - I guess I'll have to get that number up!

Can anybody with stamina around that area give me a sense of how the intensity level affects them? When I get around 30 snaps, there's no problem, I'm a little concerned about getting 50-60, though.
I have my play set to high intensity and have been averaging around 70 snaps per game. I have 35 stamina now at level 14 and I think I usually finish the game with around 75-80 energy.
 
I have my play set to high intensity and have been averaging around 70 snaps per game. I have 35 stamina now at level 14 and I think I usually finish the game with around 75-80 energy.

Awesome, this is perfect! Thanks! Maybe it was the special teams snaps but in a recent blowout (which one? there are so many! ) I went down to 62 after the game.

Since it's a big game tonight I wanted to keep it on high without getting to badly affected.
 
My players' stamina all fall between 33 and 36, and I play 60-70 snaps with each of them on normal intensity and lose 25 energy per game, or so. Looks like I need to bump up my STA for all of my guys.
 
From what I've heard, "High" is a 10% boost to all your skills. So technically it should boost STA by 10% as well, giving you a few points of leeway as far as energy is concerned.

Also keep in mind that different positions will drain energy at different rates.
 
From what I've heard, "High" is a 10% boost to all your skills. So technically it should boost STA by 10% as well, giving you a few points of leeway as far as energy is concerned.


This part is really good to know; it means that increasing intensity is incrementally cheaper. Not free, but probably a no-brainer.
 
Nice win, guys.
 
Fantastic win. And very sorry for the 4 drops (4!). Thanks for picking me up.

And with stamina of 34.34, starting at energy of 100, after 77 plays my energy is at 62. Is that normal, or is that too many snaps?

Off to train receiving and stamina!
 
TRANSCRIPT: Mike Vrabel’s Media Statement on Tuesday 4/21
MORSE: What Will the Patriots Do in the Draft?
MORSE: Patriots Prospects and 30 Visits
Patriots News 04-19, Countdown To Draft Day
MORSE: Patriots Mock Draft 6 – A Week Before the Draft
TRANSCRIPT: Eliot Wolf Pre-Draft Press Conference 4/13
Patriots News 04-12, What To Watch For In The NFL Draft
MORSE: Pre-Draft Patriots News and Notes
MORSE: Patriots Mock Draft 5
MORSE: Patriots Mock Draft 5
Mark Morse
2 weeks ago
Patriots Part Ways with Another Linebacker as Offseason Roster Shake-Up Continues
Back
Top