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Points 1-10, I love Drake Maye, he knows his game, he knows what he's doing, and he's managing some pretty impressive games while getting sacked at historic rates,, but...
...what do you do about the sacks?
(or do you?)
Spoiler: Drake himself says "it's on me"
So, there's indecisiveness, there's protection, and there's failed escapes. I'll take the unlikeliest culprit first, protection.
This is a Myles Garrett sizzle reel from (we have to assume) a butt-hurt Brownies fan establishing that Myles Garrett won his part of the game sort of like how T.O. won his part of the super bowl once.
Anybody who can count Mississippis can see that there's plenty of protection to get him to 3.5 seconds, the oft-quoted league average, in most of these sack plays (I didn't quickly find an "all sacks" clip, but this takes us through 5 of them).
I invite folks to counter with clips of the line just getting beaten by the D, but that's not what happens here. He's getting 4+ & usually 5+ seconds before he has to deal with the sack.
Next, indecision. The good news is, this is coachable. Just get the ball out. This is pro football. There are really big fast guys paid a lot to eff up your highlight reel (or more generously, paid to mess up your desire to excel in service of the team.) Basically, Drake says this is the issue: Get the ball out faster. He's upside-down Brady: he does have that escapability and speed, and he sometimes spins it into gold. But sometimes it perhaps adds to overestimating time till sack.
It's a beautiful thing to have a sky-high completion percentage. It's a little ugly to pad it with sacks taken instead of incompletions out of bounds where called for.
Finally, there's "technical" sacks where the idea is to exploit his legs, whether on a designed run/option, or creating a run threat. That's a risk it helps the team to take, to an extent. But it is still the case that running QBs are at greater risk of injury, so I love every successful scamper, and none of them specifically look like cause for concern, but I hate seeing a high number of runs, because it only takes one bad one for us to be back to crossing our fingers and praying for the next Maye on draft day. Loved the 40-odd yard run against the Clots last season, where he climbed the pocket, saw daylight, tucked and ran. From that moment on, a defense has to play differently. Hated taking that much more fractional chance of injury.
This leads us to why it matters:
* Injury. Am I wrong that tendency to run raises the chance of injury?
* In-game decrements. It is undeniable that, for example, a throw out of bounds is significantly better than a 3-yard sack, especially at choice moments.
* Yes, with that arm, you dial up more long throws... what amount of erosion to the deep game do we get with insistence on quicker release?
And finally, the scariest part for the rest of the NFL...
If this is simple and coachable, how much better is Drake Maye when you can't slow him down, albeit slightly, with the high sack percentage?
I just woke up early and rather than do the sh!t I should be working on, thought I'd stir up some **** here.
...what do you do about the sacks?
(or do you?)
Spoiler: Drake himself says "it's on me"
So, there's indecisiveness, there's protection, and there's failed escapes. I'll take the unlikeliest culprit first, protection.
This is a Myles Garrett sizzle reel from (we have to assume) a butt-hurt Brownies fan establishing that Myles Garrett won his part of the game sort of like how T.O. won his part of the super bowl once.
Anybody who can count Mississippis can see that there's plenty of protection to get him to 3.5 seconds, the oft-quoted league average, in most of these sack plays (I didn't quickly find an "all sacks" clip, but this takes us through 5 of them).
I invite folks to counter with clips of the line just getting beaten by the D, but that's not what happens here. He's getting 4+ & usually 5+ seconds before he has to deal with the sack.
Next, indecision. The good news is, this is coachable. Just get the ball out. This is pro football. There are really big fast guys paid a lot to eff up your highlight reel (or more generously, paid to mess up your desire to excel in service of the team.) Basically, Drake says this is the issue: Get the ball out faster. He's upside-down Brady: he does have that escapability and speed, and he sometimes spins it into gold. But sometimes it perhaps adds to overestimating time till sack.
It's a beautiful thing to have a sky-high completion percentage. It's a little ugly to pad it with sacks taken instead of incompletions out of bounds where called for.
Finally, there's "technical" sacks where the idea is to exploit his legs, whether on a designed run/option, or creating a run threat. That's a risk it helps the team to take, to an extent. But it is still the case that running QBs are at greater risk of injury, so I love every successful scamper, and none of them specifically look like cause for concern, but I hate seeing a high number of runs, because it only takes one bad one for us to be back to crossing our fingers and praying for the next Maye on draft day. Loved the 40-odd yard run against the Clots last season, where he climbed the pocket, saw daylight, tucked and ran. From that moment on, a defense has to play differently. Hated taking that much more fractional chance of injury.
This leads us to why it matters:
* Injury. Am I wrong that tendency to run raises the chance of injury?
* In-game decrements. It is undeniable that, for example, a throw out of bounds is significantly better than a 3-yard sack, especially at choice moments.
* Yes, with that arm, you dial up more long throws... what amount of erosion to the deep game do we get with insistence on quicker release?
And finally, the scariest part for the rest of the NFL...
If this is simple and coachable, how much better is Drake Maye when you can't slow him down, albeit slightly, with the high sack percentage?
I just woke up early and rather than do the sh!t I should be working on, thought I'd stir up some **** here.












