11-18-2012, 11:32 PM
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#5
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In the Starting Line-up
Join Date: Sep 2004
Posts: 2,770
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re: Situational Head Scratchers: Poor Clock Management
Quote:
Originally Posted by nabwong
So we had the ball just before half time. I think it was 2nd & 7. The clock was running down 2:30-ish. I remembered we could have run it down to the 2 minute warning. The colts had 3 timeouts left. Instead, we ran a play and it was incomplete, stopping the clock before the 2 min warning. So fast forward, the colts get the ball back with 1:55+ and 3 time outs.
My question is this:
Why not run the clock down to 2 min warning and we have 2nd and 3rd downs to potentially run the clock down to 1 min or slightly less? Or if the colts wanted more time, they would have been forced to burn some timeouts. I know the colts didn't score but we could have reduced the possibility even further. This comes after last week's quick snap against buffalo.
Am I off base?
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Well considering the defensive and special teams scores, the offense had spent a lot of time on the sidelines and needed the work and BB was trying to preserve clock.
Yeah, that's the ticket.

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