Born a Patriot,
Do you have a low poly football player 3d mesh you could send me. Low Poly because I want to stick it in a video game. Preferably something with exagerated big shoulders and arms (I know, beggers can't be choosers).
I'll make you a deal, you send me one, and I'll animate it (run animation) and put it in a 3d Engine (Ogre 3d) complete with a crappy football stadium I did in Blender. You will be able to make him run around the football stadium.
Of course I would need the mesh in a format Blender supports. Obj comes to mind.
I wish I knew a format where you could import the UV mappings into blender as well.
I agree with what you daid earlier about UV mapping. 3d Modeling is difficult, UV mapping is brutal.
I am a programmer, not a graphic artist. My entire toolkit with exception of visual studio is open source.
3d Modeler: Blender. (I actually purchased Milkshape as well, but blender is better once you get used to the interface.).
Textures: The Gimp
3d Engine: Ogre3d.