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if Im the chargers, i do this....


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justinb

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1. Blitz Brady - all day long ( as long as there is 3 wideouts or less ) on those plays

2. Hit the pats recievers at the line, hold them, pull the jersey... take the chance that the refs dont see it, and hope to get lucky. Big deal if you get penalized....keep trying.

3. Let Volek start, give him the confidence, and let him throw it 35 times.

4. pass it to LT more than let him run. Belicheck will take LT out of the running game plan, so instead of fighting it....go with it. Hit LT with screens in open space.

what do you guys think?
 
I don't care what game plan SD comes up with. Somehow the words
"Billy Volek" = (please don't put this on my shoulders!!!) AND "Charger victory" just don't go together!:D
 
1. Blitz Brady - all day long ( as long as there is 3 wideouts or less ) on those plays

Problem is ... this is Tom Brady. I found it interesting Tom said decisions
had to be made in 2 seconds as QB. Tom has trained himself to make
decisions in as little as 2 seconds if he has to. Even the best blitz
can't beat that. They might get to him a few times but much more.



2. Hit the pats recievers at the line, hold them, pull the jersey... take the chance that the refs dont see it, and hope to get lucky. Big deal if you get penalized....keep trying.

This is good ... as long as you don't lose containment and have a Moss
or Stallworth breaking free for a TD. :D. Most DBs are going to try and keep
Moss in front of them and hope for help if need.


3. Let Volek start, give him the confidence, and let him throw it 35 times.

I think Volek's lack of experience in pressure game will be his biggest problem. This is a game like none he has ever played and he hasn't played
a 60 minute game for years now. Put the pressure on him is not the right
thing. IMO. Let him pass for 20 or less times and only those passes that
have a higher probability of success.


4. pass it to LT more than let him run. Belicheck will take LT out of the running game plan, so instead of fighting it....go with it. Hit LT with screens in open space.

This is good but how long before PATs adjust to it or bat one of those
screens passes into the air resulting in a D TD?


what do you guys think?

I feel SD is out matched here if Rivers and Gates are not 100%.
They hold two key positons in the SD offense that are
critical to their offense. Two positions without comparable backups.
 
I feel SD is out matched here if Rivers and Gates are not 100%.
They hold two key positons in the SD offense that are
critical to their offense. Two positions without comparable backups.

i agree with your quotes, but if the Pats score 28-31 , which is close to a guarentee, its basically means, the chargers need 5 TD's.

how do they get those 5td's?

1. Shorten the field, which means, WHEN the Pats punt, make it only 60 yards to paydirt.

2. can't run the ball often, will eat up TOO much clock for the chargers. Chargers want to score quick. ( some may say, well then you give the Pats more opportunties. - this is true, but you have to try to assume your D scheme may work )

3. Volek will have to throw 30+ to score 35 points.... if he throws 20, even if he goings 16 for 20. thats what 220 yards with 2 tds. NOT ENOUGH
 
Chargers may be able to blitz Brady more effectively than most teams, because their front 7 are quick, and their secondary seems pretty big & strong.
But, with Brady's reg season rating against the blitz being 118.something, I think I like the Pat's chances with that.

I watched some of the replay of last year's playoff game, and what I noticed was:
Brady was able to complete a decent amount of passes, but YAC was not very good. That should be different with this year's crop of receivers.

Brady had some boneheaded turnovers. He seems to have rectified that this year, ya might say.

The Chargers had excellent field position all game long, and still didn't put up a lot of points @ home. I don't think the addition of Chambers will be enough, especially considering LdT & Gates are hobbled, and they will have either a limited Rivers or a back up qb in.

We won't have Rosie this time, but we will have AD, Seau, Rodney, & Seymour all healthy.
 
i agree with your quotes, but if the Pats score 28-31 , which is close to a guarentee, its basically means, the chargers need 5 TD's.

how do they get those 5td's?

1. Shorten the field, which means, WHEN the Pats punt, make it only 60 yards to paydirt.

2. can't run the ball often, will eat up TOO much clock for the chargers. Chargers want to score quick. ( some may say, well then you give the Pats more opportunties. - this is true, but you have to try to assume your D scheme may work )

3. Volek will have to throw 30+ to score 35 points.... if he throws 20, even if he goings 16 for 20. thats what 220 yards with 2 tds. NOT ENOUGH

Keep in mind the score of the Colts game should have been 7 points higher for the Bolts. (that was a td at the end of the 2nd q) If the Bolts win it will probably be because of 7 or 14 points coming from the def or turnovers with great field position.
 
i agree with your quotes, but if the Pats score 28-31 , which is close to a guarentee, its basically means, the chargers need 5 TD's.

how do they get those 5td's?

1. Shorten the field, which means, WHEN the Pats punt, make it only 60 yards to paydirt.

Easier said than done. They might get such short fields once on a kickoff
but hopefully not at all on a punt.


2. can't run the ball often, will eat up TOO much clock for the chargers. Chargers want to score quick. ( some may say, well then you give the Pats more opportunties. - this is true, but you have to try to assume your D scheme may work )

Actually if they can move the chains and slowly make their way down field
and in the process eat up a lot of the clock this would be a great thing
for them. Why? Because TB is sitting on the Bench :mad: If he there the PATs
aren't scoring points.


3. Volek will have to throw 30+ to score 35 points.... if he throws 20, even if he goings 16 for 20. thats what 220 yards with 2 tds. NOT ENOUGH

Again it would be enough if 'Time of Possession' is theirs and they limit PATs
to 24 or so and to go with Volek's TD they get a rushing TD and maybe
some defensive points. Remember PATs great Offense DEPENDS a lot on
PATs D getting them the ball back as soon as possibile

Chargers best hope in this game is for a low scoring game and being close
to the PATs score in the 4th and hoping the ball bounces right for them
a few times. IMO
If their D can't keep PATs to less than 30 points ... they won't win. IMO.
 
Jax's offense operated with efficiency last week, and their defense made Brady earn his way up the field methodically, and limited the Pats to only 8 total possessions.
1 ended the half w/ 9 seconds to play, so it was really 7 possessions, which is unbelievable considering most games see 11-13 possessions per game.
The Pats put up 31 in only 7 possessions.

SD's chances lie in the turnover margin.
 
Chargers best hope in this game is for a low scoring game and being close
to the PATs score in the 4th and hoping the ball bounces right for them
a few times. IMO
If their D can't keep PATs to less than 30 points ... they won't win. IMO.

One more thought here.

The best team to beat the PATs is one that efficiently and slowly moves offense.
One that moves the chains 4 or 5 times on a drive and even takes a risk
on 4th and 1 or 2 and converting and then scores from the red zone.

To go with this, a Defense that cuts a few of PATs drives short a few times
with no points and a D that causes one or two turn overs during the game.

If this happened the 4thQ would be close and there could be chance for a win except TB is super good in these pressure situations.

SD has the potential but they would have to have an almost perfect game.
 
Actually if they can move the chains and slowly make their way down field and in the process eat up a lot of the clock this would be a great thing for them. Why? Because TB is sitting on the Bench If he there the PATs aren't scoring points.
I hear this all the time and never understand it.

Teams take turns with the ball. You cannot keep a team off the field. You only delay its turn (and therefore your next turn). So the Chargers take ten mins. So what. Then they punt or kick off and we get the ball back.

All running the clock does is limit teh NUMBER of possessions EACH team has.

If they have a 14 min drive and kick a FG, and we have a 1 min drive and score a TD, they lost, no matter how much time they took off the clock.

You cannot beat a team with a long drive. You beat a team by scoring a TD on your drives, long or small.

Long drives are useful IF you have a lead, and therefore want to limit the chances the other team has to come from behind. And they are useful to give your D a rest.

But each team has the same number of possessions. It is how you score on your possession that matters, not how long you take on your turn.
 
I hear this all the time and never understand it.

Teams take turns with the ball. You cannot keep a team off the field. You only delay its turn (and therefore your next turn). So the Chargers take ten mins. So what. Then they punt or kick off and we get the ball back.

All running the clock does is limit teh NUMBER of possessions EACH team has.

Actually it makes complete sense. You want to limit the number of possessions a great offense has in a game because it means they have fewer chances to score points. This helps keeps the game lower-scoring and closer. Fewer points scored means a big defensive or special teams play or two by the other team could win a game.
 
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i agree with your quotes, but if the Pats score 28-31 , which is close to a guarentee, its basically means, the chargers need 5 TD's.

how do they get those 5td's?

1. Shorten the field, which means, WHEN the Pats punt, make it only 60 yards to paydirt.

2. can't run the ball often, will eat up TOO much clock for the chargers. Chargers want to score quick. ( some may say, well then you give the Pats more opportunties. - this is true, but you have to try to assume your D scheme may work )

3. Volek will have to throw 30+ to score 35 points.... if he throws 20, even if he goings 16 for 20. thats what 220 yards with 2 tds. NOT ENOUGH


I have never understood the idea that a gameplan should revolve around keeping the other offense off the field, and limiting their possessions, or shortening the game. I imagine the philosophy is that if you have fewer possessions you have a better chance of getting an impact from one stop, but on the other more possessions give you more opportunities for flukes. In the end, a strategy that says shorten the game is one that says, we aren't good enough, so even if you have success, you will lose in the 4th quarter. To me, the most overriding objective for the coach of a large underdog is to get his team to believe it WILL win. You don't do that by telling your team we have to shorten the game.
Should you be aggressive or passive against a team like the Pats? IMO, for the above reasons you should be aggressive. Give your players a chance to make plays, and a chance to believe they can, rather than 'limiting the opponent'.
As far as your gameplan ideas, I think the worst thing a team can do is reinvent itself for an opponent. The common babble such as 'you can't cover everyone' is also defeatist, and is really wrong. Every defensive call is designed to cover the entire field (in one way or another, i.e. when you blitz you expect your rushers to cover the deep part of the field by not allowing enough time) so to say 'we must double so and so' or 'we have to play 9 men in the box' is saying WE ARENT GOOD ENOUGH TO EXECUTE OUR DEFENSE.
What a team facing a juggernaut like the Pats has to do, IMO, is play their game. It ultimately comes down to your players being good enough to execute your system, which is the system you have decided is best for those players. If they are not good enough you don't win no matter what you do.

The reality of the gameplanning aspect is this:
-You analyze and decipher what this opponent does. The Chargers have seen the things the Pats do from other opponents all year long. (Just in different proportions and to different levels of success) If they are playing the Chiefs, and know the Chiefs are going to go no huddle 5 WR shot gun, their defensive call should be EXACTLY THE SAME AGAINST THE PATRIOTS. The difference is that they need to execute it better against the Pats. If they cannot, using a different scheme, that by definition is not what they feel they do best will not work either.
-The same thing goes on offense. The reason teams run or throw more against specific opponents, is what the opponent does. When ANY team does that, they will make the same decision. If you play against the most heavy blitzing team in the NFL, you do not change what you do, you do what you do when ANYONE blitzes, you are just doing more often against that team.

The Chargers are built as a defense that believes its front 7 can stop the run. That believes its OLBs must generate their pass rush, and that believes in being passive in coverage, allowing either the rush to blow up the play, or the DBs to keep plays in front of them.

Sure they will blitz, its what they do. They won't send 8 rushers and cover with 3, and they wont overwhelming play bump and run, because its not what they do best, although they may do a lot more of it, because our offense may dictate that the situations they like to do it in come up more often.
Offensively, they are going to be what they are. A balanced offense that believes in establishing the run, getting the ball to LT in space in the passing game, and setting up play action.

For the Chargers to win, it is very simple. They have to do what they do, but do it better than they ever have before. They will not win with gameplan, unless you consider their basic philosophy to be the reason they would win. They would win by running the plays and defenses they have run all year, but in order to win, they must do it at a much higher level, because the players on the other side of the field are much better than both them, and the players they have faced.

Personally, I give the Chargers little chance for 3 reasons.
1) The Patriots are a clearly better team. On the majority of the plays in this game, the Patriots players will outplay the Charger players.
2) Regardless of the ups and downs, flukes, bounces, great or horrible plays, the Pats could play poorly and the Chargers play their best, and it will still be a 60 minute game. While it is becoming widely accepted that the Pats may be the best team ever, IMO, it is indisputable that they are the best team ever in making plays when the game is on the line.
3) Regardless of whatever is going through the heads of the 53 players on both sides right now, tomorrow morning or in th early part of the game, when the game is on the line, the Patriots will be as or more confident than any team who has ever stepped on a field that they will win the game, and the Chargers will have doubt. You can forget the loudmouth posturing (which by the way is the absolute sign of a lack of confidence. Anyone who is constantly looking for excuses, explanations, criticism of the opponent when they lose is doing it to hide their own insecurity) the in-game dancing, etc. When there are 4 minutes left in the game and the score is tied, every player on the Patriots is certain they will win, and the Chargers hope they can.

All of this has nothing to do with any SD injuries. There is a strong correlation over the year, in fact in all sports, that teams with highly publicized 'stars' actually play better when they are out with injury. There have been MANY teams in all sports college and pro that have been 'pretty good' with a star or 2 and the year after they leave the team is more successful. I'm not sure I understand the reason why, but I think it has something to do with (in the NFL) that you win when everyone does their job, and when you have one or 2 guys that get all of the credit, the other players tend to look to them to carry them through. When they aren't there every player becomes more accountable to doing their own job.
 
Actually it makes complete sense. You want to limit the number of possessions a great offense has in a game because it means they have fewer chances to score points. This helps keeps the game lower-scoring and closer. Fewer points scored means a big defensive or special teams play or two by the other team could win a game.


That may be a good strategy to not get blown out, but it isn't a strategy to win.
If you are a running team that is built around long time consuming drives, and eating the clock, and playing good D, then its a strategy to win. If that is not what you are, you are saying I'm going to do what I don't do well in order to hope that the offense I cannot stop will be on the field less. Problem is they will still be on the field, and you cant stop them.
Designing an offensive gameplan with the other teams offense as the focal point is a recipe for failure.
 
That may be a good strategy to not get blown out, but it isn't a strategy to win.
If you are a running team that is built around long time consuming drives, and eating the clock, and playing good D, then its a strategy to win. If that is not what you are, you are saying I'm going to do what I don't do well in order to hope that the offense I cannot stop will be on the field less. Problem is they will still be on the field, and you cant stop them.
Designing an offensive gameplan with the other teams offense as the focal point is a recipe for failure.

Of course you are not going to change what you do best just to try and keep the other team off the field. That wouldn't make sense.
 
1. Blitz Brady - all day long ( as long as there is 3 wideouts or less ) on those plays

2. Hit the pats recievers at the line, hold them, pull the jersey... take the chance that the refs dont see it, and hope to get lucky. Big deal if you get penalized....keep trying.

3. Let Volek start, give him the confidence, and let him throw it 35 times.

4. pass it to LT more than let him run. Belicheck will take LT out of the running game plan, so instead of fighting it....go with it. Hit LT with screens in open space.

what do you guys think?

1.) Blitzing Brady has been done all season, to no real effect. In fact, it's made his life easier. Furthermore, with a healthy Ben Watson, becomes a more risky proposition. However, since teams have seen the Jacksonville defense fail miserably, San Diego will probably be blitzing the moment they get off the bus in the hopes that they can break down the offensive line. It's a question of slow death with certainty of defeat vs. fast death with a chance of making a big play.

2.) This has been the strategy of teams since the Eagles and Ravens games, and it's helped keep the Patriots scoring numbers down. It's probably the best defense you can use against New England. This tactic has cost the people who've taken New England and the points a great deal of money down the stretch. However, if the officials don't call it, New England will start putting receivers in motion to eliminate the contact on the line.

3.) Let Volek start, please.... New England lets lesser quarterbacks try to beat them, and none of them have been able to. From Boller to Garrard, they eventually crack and toss a game changing or game sealing pick.

4.) They will need to pass to LdT to keep the outside linebackers honest, but it's Sproles on a quick toss that may actually pose the most danger of a huge gain. Either way, they'll need a big day out of the running game, since Gates is likely to be hobbled and New England can shut down a 2 wide receiver team.
 
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I hear this all the time and never understand it.

Teams take turns with the ball. You cannot keep a team off the field. You only delay its turn (and therefore your next turn). So the Chargers take ten mins. So what. Then they punt or kick off and we get the ball back.

All running the clock does is limit teh NUMBER of possessions EACH team has.

If they have a 14 min drive and kick a FG, and we have a 1 min drive and score a TD, they lost, no matter how much time they took off the clock.

You cannot beat a team with a long drive. You beat a team by scoring a TD on your drives, long or small.

Long drives are useful IF you have a lead, and therefore want to limit the chances the other team has to come from behind. And they are useful to give your D a rest.

But each team has the same number of possessions. It is how you score on your possession that matters, not how long you take on your turn.

Spacecrime, you are absolutely right, of course, but I once tried making this point a year ago --- in the context of limiting the Colts' number of possessions --- and not many people seemed able to understand it.
 
Limiting the number of possessions seems to make perfect sense to me, as it places greater emphasis on things that any team can do well at.
a. Creating turnovers, SD's forte.
In an 8-10 possession per team game, 1 or 2 turnovers is even bigger than normal.
b. Special teams, again an SD strong suit.
Field position is a great equalizer, and if Cromartie, Sproles, etc can give SD short fields to work with on 3 or 4 occasions (almost half of a low possession game) then the upset becomes even more possible.
Not to mention the SD punter was booming kicks in the Colys game, and imho, was a big reason why SD was able to hold on. Granted, in freezing weather the kick won't go as far.
 
Limiting the number of possessions seems to make perfect sense to me, as it places greater emphasis on things that any team can do well at.
a. Creating turnovers, SD's forte.
In an 8-10 possession per team game, 1 or 2 turnovers is even bigger than normal.
b. Special teams, again an SD strong suit.
Field position is a great equalizer, and if Cromartie, Sproles, etc can give SD short fields to work with on 3 or 4 occasions (almost half of a low possession game) then the upset becomes even more possible.
Not to mention the SD punter was booming kicks in the Colys game, and imho, was a big reason why SD was able to hold on. Granted, in freezing weather the kick won't go as far.

None of those things have to do with limiting the number of possessions.
a) If you create turnovers, you increase the number of possessions
b) Field possession is about STOPPING the other team, not keeping them off the field with your offense.
Punting of course also has nothing to do with keeping your offense on the field and limiting possessions.

Bottom line:
An offense has 3 jobs
1) Score points
2) Dont turn the ball over
3) If you cannot do one, and avoid 2, at least have a decent drive to not back your defense up

HOW you do those things, whether its with long drives, short drives, running, passing, gadget plays, faked punts, etc, etc have nothing to do with winning or losing. IF you do those 3 has everything to do with winning and losing.
 
The only way that the Chargers win, is if they knock Brady out with consecutive hard hitting late penalties and don't care about getting the penalties.

That or do the same thing with all of the Pats recievers.

Just my opinion.

That or somehow hypnotize Brady... NLP or something similar.
 
None of those things have to do with limiting the number of possessions.
a) If you create turnovers, you increase the number of possessions
b) Field possession is about STOPPING the other team, not keeping them off the field with your offense.
Punting of course also has nothing to do with keeping your offense on the field and limiting possessions.

What I said was, if you have a game of fewer possessions then those things I mentioned will have a greater influence. I never said those things limited the number of possessions.

However:
a. Turnovers halt a team's possession unexpectedly, getting your team the ball sooner, and they also can have a great effect on field position.

b. Field position can also be aided by the offense, if you're able to avoid 3 & outs, and at least mount drives that get close to midfield, giving your punter a chance to pin a team deep.
(Luckily, the Pats led the league, by a wide margin, in scoring drives over 80-yards)

BB & Brady are unlike many teams except for maybe the Colts, in that they don't get too conservative when backed up, as I think not only are they confident, but they realize how important it is not to go 3 & out when pinned inside your 20.

Basically, considering what the Chargers are facing, imho, the best they can hope for is an 8 or 9 possession game in which they generate 2-3 turnovers, get stellar special teams play, and get at least 10-14 points as a result of those things.
 
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